

Suzume promises to rock our world and her feelings change from Trust to Love.

This lets me give her a new passive, Dungeon Scout. Dungeon Scout is very useful: it reduces the amount of monsters seen on each floor of a dungeon by one, unless it's a single monster floor in which case it's a gimme anyway. This saves significantly on the flags needed to clear a dungeon in one blitz, assuming I have Suzume out for each floor. He vows to show us the power of the Musket. Fuck! Muskets tend to have an early spot in the first set of turns to actually get their burst out and Ranmaru is one-shot. Their comps are terrible but they just want to bleed you out. Yes, that's three Muskets in the front row. Alpha them first and have a Guard or Two in the front and they're effectively neutered.ĭouble Tacticians! Look at all those buffs Honda and Ieyasu have. We rain on their parade.īut whoops, I've stretched myself too thin when Tanegashima attacks. No big deal, I'm already taking their territory two at a time. Shigeko asks Yuzumi to join the war, adding another very annoying RNG element. Not only is Yuzumi a unique Musket commander, she has a unique attack. easy defense with so many of my Commanders prepared, right? She deals standard Musket damage and attempts to instantly Assassinate the unit.
Sengoku rance satisfaction full#
I made a mistake earlier, Ieyasu actually starts with Full Power Warrior Attack 2, which is 200%(!) damage with huge counter-attack damage taken in return. Using it on a unit that can't counter like Yuzumi's musket is brilliant.

She then assassinates Honda's unit with 14 Stack. Turn 44 begins with Rance in the middle of his great plan. Rance proceeds to fuck Sill so hard that the screen shakes, coming at least eight times. Satisfaction 91! I got +1 from my visit to Otohime. Let's two-shot Tanegashima and put them out of their misery.
Sengoku rance satisfaction free#
If we were at war with another House Tanegashima would begin to send them free Muskets to try to bleed our army out, which can lead to nonsense like Akashi House or Tenshi Sect having Muskets to diversify their otherwise lacking comps.Īrgh, Yuzumi's executions prompt three reloads until we claim 3/4 Tanegashima land. This is literally their entire gimmick: their armies suck, but maybe they'll kill some of your guys in their opening Musket volleys before you mob them. Tanegashima and Yuzumi show up with the first good unit comp the entire House has put together and the entire gimmick of this battle is to survive their first attack without your own comp immediately collapsing.
